EA’s collaboration with Marvel produced 2005’s Marvel
Nemesis: Rise of the Imperfects which tied into the comic series. The 3D
fighting game was unpopular amongst critics, for its bad graphics, small arenas
and that some characters are unevenly matched compared to others. I however
argue its brilliance. In the Marvel universe some characters are far more powerful
than others, and with practice, users can revise to perfect the characters
moves to create some of the weakest characters into the most powerful. Also, very
few times do superhero videogames use combat moves that aren’t ridiculously
over exaggerated. For example, The Thing’s punches are designed more like a
boxer, yet he can still punch characters across the arena, lift incredibly
heavy objects and is more durable than other characters. This combines character powers and more realistic
combat moves to create a fun, enjoyable game which balances the line between
super and human.
http://www.youtube.com/watch?v=ozuOZUglN7g
http://www.youtube.com/watch?v=ozuOZUglN7g
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