Saturday, 18 May 2013

Marvel Nemesis



EA’s collaboration with Marvel produced 2005’s Marvel Nemesis: Rise of the Imperfects which tied into the comic series. The 3D fighting game was unpopular amongst critics, for its bad graphics, small arenas and that some characters are unevenly matched compared to others. I however argue its brilliance. In the Marvel universe some characters are far more powerful than others, and with practice, users can revise to perfect the characters moves to create some of the weakest characters into the most powerful. Also, very few times do superhero videogames use combat moves that aren’t ridiculously over exaggerated. For example, The Thing’s punches are designed more like a boxer, yet he can still punch characters across the arena, lift incredibly heavy objects and is more durable than other characters.  This combines character powers and more realistic combat moves to create a fun, enjoyable game which balances the line between super and human.

 http://www.youtube.com/watch?v=ozuOZUglN7g

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