Design
Firstly, I designed a template to use when drawing the costumes to ensure they look neat and can quickly give an impression of how well designed the suit is and not how good the drawing is. I created a full template, a page of 4 and a page of 16.
The first character I attempted was Wonder Woman. The initial idea was to largely keep the same colours but to give her a more Greek warrior look. I also wanted to increase her armour so I played with various ways of doing this.
The next character I did was Supergirl. Here I tried different looks but always with the intention to cover her up, as the main issue I had with the other supergirl costumes was why does she always wear so much less than Superman? So to combat this an early decision was to keep her covered.
The next character Was Star Fire. An early decision with this character as stated on the mood board was to
create a suit that could contain her solar energy. This would both
cover her up and de-sexualise the character. Here I looked at a range of shapes and different masses to give her skeleton/ exo-skeleton the right look. I eventually chose a design I liked and developed it further.
The last character was Poison Ivy. Here I abandoned my template as I wanted to explore how anthropomorphic this character would be. To do this I had to experiment with shapes outside the conventional human body.
Tuesday, 13 January 2015
My Practical Element and Considering Synthesis to my Dissertaion - Part 2.
Mood Boards
What I wanted to achive by creating Mood Boards, was to gather a selection of images of the character to reference, and look at various costumes they wear to get inspiration from, and the second was a collection of images of character who are similar (or should be) to the character, to get even more reference images and inspiration. For Wonder Woman, it was to get a collection of images of warriors in Wonder Woman like armour.
The idea for Supergirls was a bit different. She had a lot of different costumes and options but what they didn't do was change her hair, which always seemed a bit dysfunctional in the sense that if you spend half your time flying and battling, it would be thought that not having long hair that would always get in the way would be beneficial. It would either be short, of tied back. So I looked at various ways of doing this.
With Poison Ivy, I wanted to look at characters with similar abilities. All of which seem to be anthropomorphic plant men. So really, if she was going to be designed from a non sexist perspective, she wouldn't be a sexy looking woman, she would, like the male characters, be an anthropomorphic plant character.
The Last character, StarFire, produced a problem. She wore so little, its hard to make into something not sexist and still familiar. Even in 'Teen Titans' she wears a crop top and mini skirt. So I looked at some ideas and thought, why does it have to be so familiar? Shouldn't I create and alternative that looks like a good design that maybe keeps the colour pallet but looks more suitable? That's when I had an idea I liked. If she is a being of solar power, maybe it would be cool if she had to have some mechanical suit to contain her, and she shoot her bolts by dismembering parts of this suit temporarily to release this solar energy. I like this idea, it would cover her up and it was more functional. So I wanted to look for inspiration of how this exo-suit could work for her.
What I wanted to achive by creating Mood Boards, was to gather a selection of images of the character to reference, and look at various costumes they wear to get inspiration from, and the second was a collection of images of character who are similar (or should be) to the character, to get even more reference images and inspiration. For Wonder Woman, it was to get a collection of images of warriors in Wonder Woman like armour.
The idea for Supergirls was a bit different. She had a lot of different costumes and options but what they didn't do was change her hair, which always seemed a bit dysfunctional in the sense that if you spend half your time flying and battling, it would be thought that not having long hair that would always get in the way would be beneficial. It would either be short, of tied back. So I looked at various ways of doing this.
With Poison Ivy, I wanted to look at characters with similar abilities. All of which seem to be anthropomorphic plant men. So really, if she was going to be designed from a non sexist perspective, she wouldn't be a sexy looking woman, she would, like the male characters, be an anthropomorphic plant character.
The Last character, StarFire, produced a problem. She wore so little, its hard to make into something not sexist and still familiar. Even in 'Teen Titans' she wears a crop top and mini skirt. So I looked at some ideas and thought, why does it have to be so familiar? Shouldn't I create and alternative that looks like a good design that maybe keeps the colour pallet but looks more suitable? That's when I had an idea I liked. If she is a being of solar power, maybe it would be cool if she had to have some mechanical suit to contain her, and she shoot her bolts by dismembering parts of this suit temporarily to release this solar energy. I like this idea, it would cover her up and it was more functional. So I wanted to look for inspiration of how this exo-suit could work for her.
My Practical Element and Considering Synthesis to my Dissertaion - Part 1.




Ideas.
The idea of my practical element from from the start was to re-design comic characters to not be sexist. I considered the idea of drawing the men with outfits as revealing as women, like this work to the left and right, by Anna called: If Male Superhero Costumes were Designed Like Female Superhero Costumes!
The issue with this, similar to 'The Hawkeye Initiative' is that making characters look comedic and silly doesn't solve the issue. In my opinion, it would be more effective to show an alternative way for comics to remove sexism, such as make the women less sexist.
The quotes from my dissertation that enforced this idea was quotes like William Marston saying "Not even girls want to be girls so long as our feminine archetypes lack force, strength and power." Also quotes from Luara Mulvey such as "As long as the alpha female is 'still female' (read: counts hetrosexual-appeal among her most powerful weapons), she safely remains an object of entertainment for the traditional male viewer" and "The determining male gaze projects its fantasy onto the female figure, which is styled accordingly. In their traditional exhibitionist role women are simultaneously looked at and displayed, with their appearance coded for strong visual and erotic impact." Some of these quotes are meant to be a critique of hollywood films, but they to me seem to be even more relevant to comics, (I would say American comics, but arguably Japanese comics can be worse). Quotes like these I found when researching my dissertation made me realise that comic need to be more ethical, realistic and stop sexualising women all the time, and it would benefit the industry too, as they would gain a larger female audience possibly increasing their sales by up to 50%.
So I began to choose which characters I should re-invent. One thing was certain - I wanted to re-design female characters. There is no point in making male characters sexualised, as it one only evoke the same outcry and there already numerous examples such as stated above and Ellu Kaska's cosmopolitan avenger pieces, which I saw at London MCM Comic Con.
So I knew I wanted to re-design female superheroes. Which ones was the first problem. Wonder Woman and Super-girl were immediate choices. Wonder Woman, because as I found in my dissertation, she is seen as this feminist icon, as Janelle Asselin said "Wonder Woman as a feminist icon is so imprinted in her history and in analysis of the character, that separating her from feminism should be near impossible" (a quote in my dissertation) and was invented to be a character just a strong and powerful as men, and she has been reduced over the years to wearing a thong in the 90's. Supergirl was a choice as she was invented as an answer to the comics code authority, and as comics broke out of the comics code authority she too became more and more sexualised until she wore a crop top and miniskirt when Michael Turner re-designed her, which Mike Mandrid argues is the development of the character being based off popstars like Brittney Spears, who had recently released 'Hit me baby one more time'.
So I had two characters. The next idea was Catwoman, but though she has been very sexualised in the past, such as wearing even less in Halley Berry's Catwoman film, Anna Hathaway's portrayal in The Dark Knight Rises was not really sexualised and the costume, though tight, was not revealing. So she had already been redesigned to to have a functional costume (in the idea that her 'ears' were just her night vision goggles on her head that happened to look like ears) and a non sexist version of the character existed in popular media, so I discarded her as an option.
One idea that sprung to mind was Poison Ivy. She is nearly always sexualised, wearing very little and very flirtatious, in the Arkham game series all she wears is a loose top. Also, and interesting point I thought about was how male plant characters are anthropomorphic, and monster like- such as Swap Thing, Man Thing, and Groot. Even Lord of the Rings's TreeBeard. Poison Ivy is the only female of this selection and also the only one who looks human, and also the only one who is often sexualised. So she too seemed like a good candidate.

Looking at these collection of heroes, all are DC characters. And only Poison Ivy was a villain. So I thought about the possibility of these characters being in the same story, maybe even a team. But why would Poison Ivy work for good? Well, the only thing she truly cares about is plant life, so if she fought for plant life and their safety it would make sense in a modern comic for her to fight for the earth and against things like de-forestation, if she was to be a hero. Then I had an idea. what if this team fought for earth, and not just America. They could be a Justice League for Earth, and not a Justice League of America. Wonder Woman would fit into this role, as her original intention was to fight for women rights on earth, another injustice that appears frequently around the world. Supergirl, like Superman, is meant to be a symbol of hope that mankind can strive to be more like, and ideal to unite mankind. And like in the recent Superman film 'Man of Steel' Kyrpton was destroyed because the Kryptonians used and exhausted all the planets natural resources, so a character like Supergirl could arrive on earth to stop the same happening to our planet, which would give her a reason for being on this team, and an idea Poison Ivy could get behind. The last character, Star Fire, is from the Planet Tamaran in the Vegan system, which was a beautiful paradise which valued peace and tranquility. She lands on earth after a series of wars burn her home planet and she flees after being captured and betrayed by her sister. She would have the least reason to reside on this team, other than having a hatred for war and seeing what it can do, she would join a team that fights to keep the natural earth safe and defends it from supervillians and alien invasions. This team would fight true evils such as the destruction of our natural world, protecting all life including animals, inequality, and occasionlly extressital threats if the audience wants more sci-fi action(as there often are in DC titles). But defeadning the earth would still fit into this teams main mission.
When actually creating these re-imagined characters, I hope to do so similarly to keep the recognisable features of the original while still changing the character's look, similarly to how batman has changed over the years but always had the cape, ears, a logo on his chest and had a similar colour pallet. There are the following examples below of re-designed characters and costumes below that I feel capture the essence of the character while still being different. If anything, I hope to challenge this further, or as far as necessary. The best example, I feel, is the second image down of Ms/ Captain Marvel's new costume.
Monday, 12 January 2015
Academinc Poster
Here is my academic poster. Firstly, I created the landscape piece but after feedback quickly changed the layout to neaten its appearance, make it look more like a comic page by putting it portrait, and aligning some of the texts. The aim in this piece was to accumulate my research so far, and start to visualise how my project would start to take form. Though I was hesitate initially to create the piece (as I thought I may be wasting valuable time), I am very glad I did as the process cleared my head from lots of loose pieces of information and I could start to process my dissertation in imagery, which I find far more useful. After creating this, I was far more confident in writing my dissertation.
Literature Search
This is a literature search I did before writing my
dissertation. The quotes I discarded, though all good, I did so because either
there was no space in my dissertation to talk about the subject (as my
dissertation when finished was only a few words of the maximum word count) or
perhaps because someone else had made the same point but worded it better. Another reason maybe be that the quote was
not as useful or significant as another, and therefore was left out.
Book/Website/Journal/
|
Discarded?
|
Grace Mortez. C, (2014) Available at: http://insidemovies.ew.com/2014/08/26/chloe-grace-moretz-kick-ass-3-piracy/?utm_source=zergnet.com&utm_medium=referral&utm_campaign=zergnet_258081&xid=partner_zergnet
(Accessed on the 13/10/14)
|
Yes
|
R. R. Martin, G. (2013) Game Of Thrones Interview with George R R Martin. Available at: http://www.youtube.com/watch?v=GKn74H5QqkY (Accessed on 13/10/2014). |
No |
McFarland, M. (2014) A Dame To Kill For: A Cha with Frank Miller. Available at: Available at: http://www.imdb.com/comic-con/?ref_=hm_eds_i2#comic-con-2014-frank-miller (Accessed 14/10/2014). |
No |
Brand, R. (2014) Do Disney eroticise women? Russell Brand week's best Trews Ep33. Available at: https://www.youtube.com/watch?v=6cjGIba3e-0 (Accessed on 08/10/2015). |
No |
Parlatan, L. (2014) Anaconda: The Blurred Lines of 2014. Available at: http://phsnewspaper.wordpress.com/2014/10/01/anaconda-the-blurred-lines-of-2014/ (Accessed on 06/01/2015). |
No |
Asselin, J. (2014) The ‘F’ Word: Wonder Woman’s Feminism Shouldn’t Be Covered Up. Available at: http://comicsalliance.com/wonder-woman-feminism-meredith-finch-david-finch-dc/ (Accessed on 05/01/14). |
No |
Total film. (2005) Total Film [Online] Available at http://www.totalfilm.com/reviews/cinema/sin-city (Accessed on 18th March 2014) |
Yes |
Healy, K. (2006) Available at: http://girl-wonder.org/papers/healey.html (Accessed on: 16/10/2014) |
Yes |
Campbell, B. (2002) Danger Girl: The Ultimate
Collection, Canada. Wildstorm.
|
No
|
Hartnell, A. (2002) Danger Girl: The Ultimate
Collection, Canada. Wildstorm.
|
No
|
Rundle, L. (2004) Girls
who bite back, Toronto, Sumach
Press
|
No
|
Chute, H. (2010) Graphic
Women. Life narrative & contemporary comics New York. Columbia University Press.
|
Yes
|
Gauntlett, D. (2002) Media,
Gender and Identity. London, Routledge.
|
Yes
|
Miller, M. & Hitch, B. (2010) The Ultimates 2,USA, MARVEL WORLDWIDE, INC.
|
No
|
Mandrid, M. (2009) The Supergirls, United State of
America, E.A.P.
|
No
|
Sin
City: 2 Disc Collectors Edition – Disc 1, Trench coats and fishnets: the
costumes of Sin City. (2005), Directed by Robert Rodriguez, and
Frank Miller, [Film] Troublemaker Studios and Miramax/Dimension Home
Entertainment.
|
Yes
|
Proctor, N. (2005) The Making of Sin City, United
States of America, Troublemaker Publishing.
|
Yes
|
Kominsky Crumb, A. (2010) Graphic Women. Life
narrative & contemporary comics New York.
Columbia University Press.
|
Yes
|
Mulvey, L. (1989) Visual and other pleasures,
Hampshire and New York, Palgrave.
|
No
|
Putnam, A. (2013) Diversity
in Disney Films: Critical Essay on Race, Ethnicity, Gender, Sexuality and
Disability. United States of
America. Mcfarland & Company, Inc., Publishers.
|
No
|
Crumb, R. & Poplaski, P (2005) The R. Crumb handbook. London. MQ Publications
|
No
|
Roz Kaveny (2008) Superheroes!
Capes and Crusaders in Comics and Film I.B Tauris & Co Ltd. Great Britian
|
Yes
|
Michael Bendis, B. (2008) Alias:
Volume 4: The Secret Origin of Jessica Jones. New York: Marvel Comics,
2004.
|
Yes
|
Tasker, Y. (1993) Spectacular
bodies: gender, genre and the action cinema. Routledge. USA & Canada.
|
No
|
Lee, S. (1964) Fantastic Four issue 23, United States.
Marvel comics.
|
No
|
Lee, S. (1967) Fantastic Four issue 67,
United States. Marvel Comics.
|
No
|
Lee, S & Buscema, J. (1986) Titan books, a division of Titan
Publishing Group Ltd. Cornwall, Great Britian.
|
No
|
Miller,
M. & Hitch, B. (2010) The Ultimates
2,USA, MARVEL WORLDWIDE, INC.
|
No
|
(2005) WIZARD: HOW TO DRAW
HEROIC ANATOMY. Gareb Shamus Enterprises, Inc. D.B.A Wizard
entertainment. Canada
|
No
|
Noll,
R. (1997) Jung Cult: Origins of a
Charismatic Movement. USA. Free
Press; 1st Free Press Paperbacks Ed edition.
|
No
|
Glick, P & T. Fiske, S.. (1996). Hostile and
Benevolent Sexism. The Ambivalent Sexism Inventory: Differentiating
Hostile and Benevolent Sexism. 70 (No. 3), 491-512.
|
Yes
|
Senate Committee on the Judiciary. 1995. Comic Books and
Juvenile Delinquency, Interim Report. Washington, D.C.: United States
Government Printing Office. Available at: http://www.thecomicbooks.com/1955senateinterim.html
(Accessed on 17/12/2014)
|
No
|
Bradley,
L. (2014) MCM London Comic Con. 24th-26th October.
|
No
|
Griffiths,
M. (2014) MCM London Comic Con. 24th-26th October.
|
No
|
Shalloo,
L. (2014) MCM London Comic Con. 24th-26th October
|
No
|
Sam.
(2014) MCM London Comic Con. 24th-26th October
|
Yes
|
Sam.
(2014) MCM London Comic Con. 24th-26th October
|
Yes
|
Kaska,
E. (2014) MCM London Comic Con. 24th-26th October
|
Yes
|
Cuckenham,
P. (2014) MCM London Comic Con. 24th-26th October
|
Yes
|
Starkings,
R. (2014) Thought Bubble. 15th-16th November.
|
Yes
|
Stewart,
C. (2014) Thought Bubble. 15th-16th November.
|
No
|
Tarr,
B. (2014) Thought Bubble. 15th-16th November.
|
No
|
Stephenson,
E. (2014) Thought Bubble. 15th-16th November
|
No
|
Tarr, B. (2014) Creative Networks & Thought Bubble Festival presents: In conversation with Cameron Stewart, Babs Tarr and Matt Forsythe. 13th November. |
No |
Wertham,
F. (1954) Seduction of the Innocent.
New York. Rinehart & Co.
|
No
|
Lee,
S. (1964) Fantastic Four issue 23,
United States. Marvel Comics.
|
No
|
Lee,
S. (1967) Fantastic Four issue 67,
United States. Marvel Comics.
|
No
|
Lee,
S & Buscema, J. (1986) How To Draw
Comics the Marvel Way. Cornwall, Great Britain. Titan books, a division
of Titan Publishing Group Ltd.
|
No
|
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